We present an algorithm for finding uniform strategies in multi-agent systems with incomplete information. The algorithm finds all maximal uniform strategies for agents with incomp...
Jan Calta, Dmitry Shkatov, Bernd-Holger Schlinglof...
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
at their abstractions are similar to data types and operations supplied by conventional processors. A core principle of BCPL is its memory model: an The Challenges of Synthesizing ...
In this paper, we analyze the dynamics of integrated process networks featuring large recycle streams and small purge streams. We consider a prototype network comprising of a reac...