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ML
2006
ACM
113views Machine Learning» more  ML 2006»
15 years 7 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch
SIGCSE
2008
ACM
161views Education» more  SIGCSE 2008»
15 years 7 months ago
Improving retention and graduate recruitment through immersive research experiences for undergraduates
Research experiences for undergraduates are considered an effective means for increasing student retention and encouraging undergraduate students to continue on to graduate school...
Teresa A. Dahlberg, Tiffany Barnes, Audrey Rorrer,...
BMCBI
2005
142views more  BMCBI 2005»
15 years 7 months ago
CLU: A new algorithm for EST clustering
Background: The continuous flow of EST data remains one of the richest sources for discoveries in modern biology. The first step in EST data mining is usually associated with EST ...
Andrey A. Ptitsyn, Winston Hide
DSL
2009
15 years 5 months ago
Varying Domain Representations in Hagl
Abstract. Experimental game theory is an increasingly important research tool in many fields, providing insight into strategic behavior through simulation and experimentation on ga...
Eric Walkingshaw, Martin Erwig
TCAD
2010
110views more  TCAD 2010»
15 years 1 months ago
Dose Map and Placement Co-Optimization for Improved Timing Yield and Leakage Power
Abstract--In sub-100 nm CMOS processes, delay and leakage power reduction continue to be among the most critical design concerns. We propose to exploit the recent availability of f...
Kwangok Jeong, Andrew B. Kahng, Chul-Hong Park, Ha...