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APGV
2010
ACM
247views Visualization» more  APGV 2010»
15 years 10 months ago
Perception of linear and nonlinear motion properties using a FACS validated 3D facial model
In this paper we present the first Facial Action Coding System (FACS) valid model to be based on dynamic 3D scans of human faces for use in graphics and psychological research. T...
Darren Cosker, Eva Krumhuber, Adrian Hilton
ETRA
2008
ACM
71views Biometrics» more  ETRA 2008»
15 years 8 months ago
Improving the accuracy of gaze input for interaction
Using gaze information as a form of input poses challenges based on the nature of eye movements and how we humans use our eyes in conjunction with other motor actions. In this pap...
Manu Kumar, Jeff Klingner, Rohan Puranik, Terry Wi...
CORR
2010
Springer
71views Education» more  CORR 2010»
15 years 6 months ago
An Agent-based Simulation of the Effectiveness of Creative Leadership
This paper investigates the effectiveness of creative versus uncreative leadership using EVOC, an agent-based model of cultural evolution. Each iteration, each agent in the artifi...
Stefan Leijnen, Liane Gabora
INTERACT
2003
15 years 8 months ago
Constructed Narratives: Using Play to Breakdown Social
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
Pamela Jennings
198
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CONTEXT
2001
Springer
15 years 11 months ago
Local Holism
Abstract. This paper is devoted to discuss a general tendency in contextualism which is known as "radical contextualism". In the first part I state the well known paradox...
Carlo Penco