Sciweavers

3248 search results - page 237 / 650
» Contexts for Human Action
Sort
View
ICAT
2006
IEEE
16 years 23 days ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
ITS
2004
Springer
642views Multimedia» more  ITS 2004»
16 years 2 days ago
Advantages of Spoken Language Interaction in Dialogue-Based Intelligent Tutoring Systems
Abstract. The ability to lead collaborative discussions and appropriately scaffold learning has been identified as one of the central advantages of human tutorial interaction [6]. ...
Heather Pon-Barry, Brady Clark, Karl Schultz, Eliz...
LEGE
2003
94views Education» more  LEGE 2003»
15 years 8 months ago
Dynamic Learning Agents and Enhanced Presence on the Grid
Human Learning on the Grid will be based on the synergies between advanced software and Human agents. These synergies will be possible to the extent that conversational protocols ...
Stefano A. Cerri, Marc Eisenstadt, Clement Jonquet
CVPR
1999
IEEE
16 years 8 months ago
Time-Series Classification Using Mixed-State Dynamic Bayesian Networks
We present a novel mixed-state dynamic Bayesian network (DBN) framework for modeling and classifying timeseries data such as object trajectories. A hidden Markov model (HMM) of di...
Vladimir Pavlovic, Brendan J. Frey, Thomas S. Huan...
ICCV
2003
IEEE
16 years 8 months ago
View-invariant Alignment and Matching of Video Sequences
In this paper, we propose a novel method to establish temporal correspondence between the frames of two videos. 3D epipolar geometry is used to eliminate the distortion generated ...
Cen Rao, Alexei Gritai, Mubarak Shah, Tanveer Fath...