Sciweavers

3248 search results - page 235 / 650
» Contexts for Human Action
Sort
View
ICML
2010
IEEE
15 years 7 months ago
Convergence of Least Squares Temporal Difference Methods Under General Conditions
We consider approximate policy evaluation for finite state and action Markov decision processes (MDP) in the off-policy learning context and with the simulation-based least square...
Huizhen Yu
SETN
2010
Springer
15 years 5 months ago
A Reasoning Framework for Ambient Intelligence
Ambient Intelligence is an emerging discipline that requires the integration of expertise from a multitude of scientific fields. The role of Artificial Intelligence is crucial n...
Theodore Patkos, Ioannis Chrysakis, Antonis Bikaki...
ICMLA
2009
15 years 4 months ago
Multiagent Transfer Learning via Assignment-Based Decomposition
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Scott Proper, Prasad Tadepalli
AAAI
2012
13 years 9 months ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson
HICSS
2006
IEEE
93views Biometrics» more  HICSS 2006»
16 years 23 days ago
Presenting the Past: A Framework for Facilitating the Externalization and Articulation of User Activities in Desktop Environment
Work processes are conducted in various contexts and they involve different tasks, interruptions, activities and actions. In all of these, tacit knowledge plays a part. Some part ...
Kimmo Wideroos, Samuli Pekkola