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ISSTA
2012
ACM
13 years 9 months ago
A human study of patch maintainability
Identifying and fixing defects is a crucial and expensive part of the software lifecycle. Measuring the quality of bug-fixing patches is a difficult task that affects both func...
Zachary P. Fry, Bryan Landau, Westley Weimer
CVPR
2008
IEEE
16 years 8 months ago
Discriminative learning of visual words for 3D human pose estimation
This paper addresses the problem of recovering 3D human pose from a single monocular image, using a discriminative bag-of-words approach. In previous work, the visual words are le...
Huazhong Ning, Wei Xu, Yihong Gong, Thomas S. Huan...
CHI
2008
ACM
16 years 7 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
MM
2006
ACM
151views Multimedia» more  MM 2006»
16 years 19 days ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
EPIA
2005
Springer
16 years 6 days ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias