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JDIM
2010
157views more  JDIM 2010»
15 years 2 months ago
Case studies on context-aware mobile multimedia services
: This paper explores the design, implementation and evaluation of context-aware mobile multimedia services by presenting six case studies on different application domains. The cas...
Timo Ojala
HCI
2011
14 years 10 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
COSIT
2011
Springer
322views GIS» more  COSIT 2011»
14 years 7 months ago
CLP(QS): A Declarative Spatial Reasoning Framework
Abstract. We propose CLP(QS), a declarative spatial reasoning framework capable of representing and reasoning about high-level, qualitative spatial knowledge about the world. We sy...
Mehul Bhatt, Jae Hee Lee, Carl Schultz
ICALT
2011
IEEE
14 years 6 months ago
Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities
—this work addresses issues relevant to the project CLES (Cognitive and Linguistic Element Stimulation) which aims to develop a serious game for diagnosis and training of childre...
Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille
ACL
2012
13 years 9 months ago
Concept-to-text Generation via Discriminative Reranking
This paper proposes a data-driven method for concept-to-text generation, the task of automatically producing textual output from non-linguistic input. A key insight in our approac...
Ioannis Konstas, Mirella Lapata