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AGENTS
1997
Springer
15 years 11 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
WSC
1998
15 years 8 months ago
Stretching the Boundaries of Simulation Software
SLX is Wolverine Software's "next generation" simulation language. SLX builds on the strengths of Wolverine's GPSS/H (Crain 1997). It provides powerful simulat...
James O. Henriksen
ITNG
2010
IEEE
15 years 5 months ago
Record Setting Software Implementation of DES Using CUDA
—The increase in computational power of off-the-shelf hardware offers more and more advantageous tradeoffs among efficiency, cost and availability, thus enhancing the feasibil...
Giovanni Agosta, Alessandro Barenghi, Fabrizio De ...
ICSE
2009
IEEE-ACM
16 years 1 months ago
Improving the reliability of mobile software systems through continuous analysis and proactive reconfiguration
Most of the current software reliability analysis approaches are geared to traditional desktop software systems, which are relatively stable and static throughout their execution....
Sam Malek, Roshanak Roshandel, David Kilgore, Ibra...
WCRE
2008
IEEE
16 years 1 months ago
Graph-Centric Tools for Understanding the Evolution and Relationships of Software Structures
We present a suite of small tools, implemented as a pipeline of text file manipulating scripts, that, on one hand, measure the evolution of any software structure that can be rep...
Yijun Yu, Michel Wermelinger