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DKE
1999
118views more  DKE 1999»
15 years 6 months ago
Designing Data Warehouses
A Data Warehouse DW is a database that collects and stores data from multiple remote and heterogeneous information sources. When a query is posed, it is evaluated locally, without...
Dimitri Theodoratos, Timos K. Sellis
TOG
2002
167views more  TOG 2002»
15 years 6 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ANTSW
2010
Springer
15 years 4 months ago
A Cooperative Network Game Efficiently Solved via an Ant Colony Optimization Approach
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
Pablo Romero, Franco Robledo, Pablo Rodrígu...
ENDM
2010
167views more  ENDM 2010»
15 years 4 months ago
Column Generation based Primal Heuristics
In the past decade, significant progress has been achieved in developing generic primal heuristics that made their way into commercial mixed integer programming (MIP) solver. Exte...
C. Joncour, S. Michel, R. Sadykov, D. Sverdlov, Fr...
CVPR
2011
IEEE
15 years 2 months ago
Enforcing Similarity Constraints with Integer Programming for Better Scene Text Recognition
The recognition of text in everyday scenes is made difficult by viewing conditions, unusual fonts, and lack of linguistic context. Most methods integrate a priori appearance info...
David Smith, Jacqueline Feild, Eric Learned-Miller