Gesture recognition is becoming a more common interaction tool in the fields of ubiquitous and wearable computing. Designing a system to perform gesture recognition, however, can...
Tracy L. Westeyn, Helene Brashear, Amin Atrash, Th...
Media-Propelled Computational Thinking (MPCT – pronounced impact) is a course designed to introduce programming in the context of engaging problems in media computation, math, a...
Eric Andrew Freudenthal, Mary K. Roy, Alexandria N...
Active Spaces are physical spaces augmented with heterogeneous computing and communication devices along with supporting software infrastructure. This integration facilitates coll...
Geetanjali Sampemane, Prasad Naldurg, Roy H. Campb...
Game theoretic modeling and equilibrium analysis of congestion games have provided insights in the performance of Internet congestion control, road transportation networks, etc. D...
Dataflow programming has proven to be popular for representing applications in rapid prototyping tools for digital signal processing (DSP); however, existing dataflow design tools...