The ability for humans to understand and process the emotional content of speech is unsurpassed by simulated intelligent agents. Beyond the linguistic content of speech are the un...
Corey M. Thibeault, Oscar Sessions, Philip H. Good...
With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
Distributed W-Learning (DWL) is a reinforcement learningbased algorithm for multi-policy optimization in agent-based systems. In this poster we propose the use of DWL for decentra...
We present a novel dynamic network interdiction model that accounts for interactions between an interdictor deploying resources on arcs in a digraph and an evader traversing the ne...
Secure networks rely upon players to maintain security and reliability. However not every player can be assumed to have total loyalty and one must use methods to uncover traitors ...