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SIGSOFT
2009
ACM
16 years 8 months ago
DebugAdvisor: a recommender system for debugging
In large software development projects, when a programmer is assigned a bug to fix, she typically spends a lot of time searching (in an ad-hoc manner) for instances from the past ...
B. Ashok, Joseph M. Joy, Hongkang Liang, Sriram K....
DIGRA
2005
Springer
16 years 23 days ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
DIGRA
2003
Springer
16 years 13 days ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
IE
2007
15 years 8 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
LOBJET
2006
127views more  LOBJET 2006»
15 years 7 months ago
A Definition, Overview and Taxonomy of Generic Aspect Languages
ABSTRACT. Aspect-orientation promises better modularity than pure object-oriented decomposition. A typical benefit of increased modularity is ease of maintenance, evolution and reu...
Günter Kniesel, Tobias Rho