This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
The paper describes lessons learned about the design of a form for interactive narrative. The lessons are based on an initial prototype and have ramifications for both a next-step...
One challenge for ubiquitous computing is providing appropriate tools for professional designers, thus leading to stronger user-valued applications. Unlike many previous tool-buil...
Steven Dow, T. Scott Saponas, Yang Li, James A. La...
The management of group context in socially mediating technologies is an important challenge for the design community. To better understand how users manage group context, we expl...
A modern server system must deliver a complex set of obligations towards its users. We study the concept of roles as autonomous encapsulations of a set of promises. Using virtuali...