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IAT
2007
IEEE
16 years 26 days ago
Designing the Market Game for a Commodity Trading Simulation
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders’ beha...
Shih-Fen Cheng
EEMMAS
2007
Springer
16 years 21 days ago
DECIDE: Applying Multi-agent Design and Decision Logic to a Baggage Handling System
Behind the curtains at check-in desks in airports hide some of the most complex material handling systems, which manage to get your bag transported to the correct departure gate of...
Kasper Hallenborg, Yves Demazeau
WRAC
2005
Springer
16 years 10 hour ago
Autonomy Without Independence: Animal Training as a Model for Robot Design
A classic autonomous robot is an autonomous agent for open, unpredictable environments. Such an agent is inherently autonomous but not independent. Independence implies unpredictab...
David C. Wyland
ATAL
2010
Springer
15 years 7 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
AIMSA
2008
Springer
16 years 27 days ago
The Agent Modeling Language (AMOLA)
This paper presents the Agent MOdeling LAnguage (AMOLA). This language provides the syntax and semantics for creating models of multi-agent systems covering the analysis and design...
Nikolaos I. Spanoudakis, Pavlos Moraitis