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CSCW
2004
ACM
16 years 3 days ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen
HT
2004
ACM
16 years 3 days ago
Dynamically growing hypertext collections
Many approaches have been pursued over the years to facilitate creating, organizing, and sharing collections of materials extracted from large information spaces. Little attention...
Pratik Dave, Paul Logasa Bogen II, Unmil Karadkar,...
ISSTA
2004
ACM
16 years 3 days ago
Evolutionary testing of classes
Object oriented programming promotes reuse of classes in multiple contexts. Thus, a class is designed and implemented with several usage scenarios in mind, some of which possibly ...
Paolo Tonella
MM
2004
ACM
191views Multimedia» more  MM 2004»
16 years 3 days ago
SwarmArt: interactive art from swarm intelligence
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
Jeffrey E. Boyd, Gerald Hushlak, Christian Jacob
NETGAMES
2004
ACM
16 years 3 days ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
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