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AIIDE
2008
15 years 9 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
IIE
2007
125views more  IIE 2007»
15 years 6 months ago
Should LOGO Keep Going FORWARD 1?
LOGO has been evolving in incremental steps for 40 years. This has resulted in steady progress but some regions of the space of all programming languages for children cannot be re...
Ken Kahn
CORR
2010
Springer
189views Education» more  CORR 2010»
15 years 6 months ago
An Optimal Dynamic Mechanism for Multi-Armed Bandit Processes
We consider the problem of revenue-optimal dynamic mechanism design in settings where agents' types evolve over time as a function of their (both public and private) experien...
Sham M. Kakade, Ilan Lobel, Hamid Nazerzadeh
ICIP
2008
IEEE
16 years 8 months ago
Automatic liver tumor diagnosis with Dynamic-Contrast Enhanced MRI
Dynamic-Contrast Enhanced MRI (DCE-MRI) is currently used as a complementary diagnosis tool to assess the malignancy of the liver tumor, called hepatoma, hepatocarcinoma, hepatoce...
Liliana Caldeira, Isabela Silva, João Sanch...
ICPR
2006
IEEE
16 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
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