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SERP
2003
15 years 8 months ago
A Process for BDI Agent-Based Software Construction
Agent-based programming comes us as a next generation programming paradigm. However, we have not been ready yet to fully use it without having sound and concrete software engineer...
Chang-Hyun Jo, Jeffery M. Einhorn
SGP
2003
15 years 8 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
UAI
2000
15 years 8 months ago
Variational Relevance Vector Machines
The Support Vector Machine (SVM) of Vapnik [9] has become widely established as one of the leading approaches to pattern recognition and machine learning. It expresses predictions...
Christopher M. Bishop, Michael E. Tipping
WSC
2000
15 years 8 months ago
Using simulation and critical points to define states in continuous search spaces
Many artificial intelligence techniques rely on the notion ate" as an abstraction of the actual state of the nd an "operator" as an abstraction of the actions that ...
Marc S. Atkin, Paul R. Cohen
NIPS
1996
15 years 8 months ago
Multidimensional Triangulation and Interpolation for Reinforcement Learning
Dynamic Programming, Q-learning and other discrete Markov Decision Process solvers can be applied to continuous d-dimensional state-spaces by quantizing the state space into an arr...
Scott Davies
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