We show that it is feasible to perform interactive isosurfacing of very large rectilinear datasets with brute-force ray tracing on a conventional (distributed) shared-memory multi...
Steven G. Parker, Peter Shirley, Yarden Livnat, Ch...
The task of reconstructing the derivative of a discrete function is essential for its shading and rendering as well as being widely used in image processing and analysis. We surve...
We classify 3D aerial LiDAR scattered height data into buildings, trees, roads, and grass using the Support Vector Machine (SVM) algorithm. To do so we use five features: height, ...
Suresh K. Lodha, Edward J. Kreps, David P. Helmbol...
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
Audiovisual performance is a fertile area for creative expression, an intersection of experimental cinema and computer music that has seen a groundswell of interest in recent year...