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SMI
2006
IEEE
168views Image Analysis» more  SMI 2006»
16 years 25 days ago
Spherical Wavelet Descriptors for Content-based 3D Model Retrieval
The description of 3D shapes with features that possess descriptive power and invariant under similarity transformations is one of the most challenging issues in content based 3D ...
Hamid Laga, Hiroki Takahashi, Masayuki Nakajima
VIS
2004
IEEE
153views Visualization» more  VIS 2004»
16 years 8 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma
VISUALIZATION
2005
IEEE
16 years 11 days ago
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
This paper presents a novel method for computing simulated x-ray images, or DRRs (digitally reconstructed radiographs), of tetrahedral meshes with higher-order attenuation functio...
Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylo...
MM
2005
ACM
128views Multimedia» more  MM 2005»
16 years 11 days ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
VISUALIZATION
1997
IEEE
15 years 11 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...