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SIGGRAPH
1996
ACM
15 years 11 months ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
SIGGRAPH
1995
ACM
15 years 10 months ago
Rendering interactive holographic images
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
Mark Lucente, Tinsley A. Galyean
NIPS
2007
15 years 8 months ago
Learning Horizontal Connections in a Sparse Coding Model of Natural Images
It has been shown that adapting a dictionary of basis functions to the statistics of natural images so as to maximize sparsity in the coefficients results in a set of dictionary ...
Pierre Garrigues, Bruno Olshausen
GRAPHICSINTERFACE
2001
15 years 8 months ago
Hardware Accelerated Displacement Mapping for Image Based Rendering
In this paper, we present a technique for rendering displacement mapped geometry using current graphics hardware. Our method renders a displacement by slicing through the enclosin...
Jan Kautz, Hans-Peter Seidel
ICMCS
2010
IEEE
849views Multimedia» more  ICMCS 2010»
15 years 8 months ago
High Dynamic Range image tone mapping based on local Histogram Equalization
High Dynamic Range (HDR) images can represent the acquired scene with a greater dynamic range of luminance than classical Low Dynamic Range (LDR) ones. Despite the recent diffusio...
Alberto Boschetti, Nicola Adami, Riccardo Leonardi...