Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
A novel statistical method is proposed in this paper to overcome abrupt motion for robust visual tracking. Existing tracking methods that are based on the small motion assumption ...
Visual tracking using active contours is usually accomplished in a static framework. The active contour tracks the object of interest in a given frame of an image sequence, and th...
The compositional nature of visual objects significantly limits their representation complexity and renders learning of structured object models tractable. Adopting this modeling ...