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SIGGRAPH
1999
ACM
15 years 11 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher
CAISE
1999
Springer
15 years 11 months ago
A Uniform Approach to Inter-model Transformations
Whilst it is a common task in systems integration to have to transform between di erent semantic data models, such inter-model transformations are often speci ed in an ad hoc manne...
Peter McBrien, Alexandra Poulovassilis
HCI
2009
15 years 4 months ago
Rapid Development of Scoped User Interfaces
As the demand for domain- and formalism-specific visual modelling environments grows, the need to rapidly construct complex User Interfaces (UIs) increases. In this paper, we propo...
Denis Dubé, Jacob Beard, Hans Vangheluwe
CVPR
2007
IEEE
16 years 8 months ago
Accurate, Dense, and Robust Multi-View Stereopsis
: This paper proposes a novel algorithm for calibrated multi-view stereopsis that outputs a (quasi) dense set of rectangular patches covering the surfaces visible in the input imag...
Yasutaka Furukawa, Jean Ponce
ICCV
2005
IEEE
16 years 8 months ago
Fusion of Multi-View Silhouette Cues Using a Space Occupancy Grid
In this paper, we investigate what can be inferred from several silhouette probability maps, in multi-camera environments. To this aim, we propose a new framework for multi-view s...
Jean-Sébastien Franco, Edmond Boyer