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ACMDIS
2000
ACM
15 years 11 months ago
Design of a Social Interaction Environment for Electronic Marketplaces
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Younghee Jung, Alison Lee
CHI
2010
ACM
16 years 1 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
ICCAD
2006
IEEE
208views Hardware» more  ICCAD 2006»
16 years 3 months ago
Automation in mixed-signal design: challenges and solutions in the wake of the nano era
The use of CMOS nanometer technologies at 65 nm and below will pose serious challenges on the design of mixed-signal integrated systems in the very near future. Rising design comp...
Trent McConaghy, Georges G. E. Gielen
FPL
1998
Springer
82views Hardware» more  FPL 1998»
15 years 11 months ago
Pebble: A Language for Parametrised and Reconfigurable Hardware Design
Abstract. Pebble is a simple language designed to improve the productivity and effectiveness of hardware design. It improves productivity by adopting reusable word-level and bit-le...
Wayne Luk, Steve McKeever
CSDA
2008
56views more  CSDA 2008»
15 years 7 months ago
Robust designs for series estimation
We discuss optimal design problems for a popular method of series estimation in regression problems. Commonly used design criteria are based on the generalized variance of the est...
Holger Dette, Douglas P. Wiens