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AGENTS
1998
Springer
15 years 10 months ago
Cognition and Affect: Architectures and Tools
Which agent architectures are capable of justifying descriptions in terms of the `higher level' mental concepts applicable to human beings? We propose a new kind of architect...
Aaron Sloman, Brian Logan
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 10 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
AOSD
2007
ACM
15 years 10 months ago
Aspect-oriented application-level scheduling for J2EE servers
Achieving sufficient execution performance is a challenging goal of software development. Unfortunately, violating performance requirements is often revealed at a late stage of th...
Kenichi Kourai, Hideaki Hibino, Shigeru Chiba
CCS
2007
ACM
15 years 10 months ago
Highly efficient techniques for network forensics
Given a history of packet transmissions and an excerpt of a possible packet payload, the payload attribution problem requires the identification of sources, destinations and the t...
Miroslav Ponec, Paul Giura, Hervé Brön...
ITICSE
2010
ACM
15 years 10 months ago
Experience report: CS1 for majors with media computation
Previous reports of a media computation approach to teaching programming have either focused on pre-CS1 courses or courses for non-majors. We report the adoption of a media comput...
Beth Simon, Päivi Kinnunen, Leo Porter, Dov Z...
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