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CG
2010
Springer
15 years 4 months ago
Scalability and Parallelization of Monte-Carlo Tree Search
Monte-Carlo Tree Search is now a well established algorithm, in games and beyond. We analyze its scalability, and in particular its limitations, and the implications in terms of pa...
Amine Bourki, Guillaume Chaslot, Matthieu Coulm, V...
IPPS
2010
IEEE
15 years 4 months ago
Large neighborhood local search optimization on graphics processing units
Local search (LS) algorithms are among the most powerful techniques for solving computationally hard problems in combinatorial optimization. These algorithms could be viewed as &q...
Thé Van Luong, Nouredine Melab, El-Ghazali ...
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
15 years 4 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
SENSYS
2010
ACM
15 years 4 months ago
Estimating building consumption breakdowns using ON/OFF state sensing and incremental sub-meter deployment
This paper considers the problem of estimating the power breakdowns for the main appliances inside a building using a small number of power meters and the knowledge of the ON/OFF ...
Deokwoo Jung, Andreas Savvides
GLOBECOM
2009
IEEE
15 years 4 months ago
Downlink Distributed Beamforming through Relay Networks
Beamforming and relaying are two methods of improving wireless system performance. Until now, these techniques have been considered separately. In this paper, a single source (base...
Yi Zheng, Steven D. Blostein
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