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IWEC
2007
15 years 7 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
EXPERT
2000
58views more  EXPERT 2000»
15 years 6 months ago
Social Constraints on Animate Vision
Our group builds robots to operate in natural, social environments. The challenge of interacting with humans constrains how our robots appear physically, how they move, how they p...
Cynthia Breazeal, Aaron Edsinger, Paul M. Fitzpatr...
AROBOTS
1998
111views more  AROBOTS 1998»
15 years 6 months ago
Emergence and Categorization of Coordinated Visual Behavior Through Embodied Interaction
This paper discusses the emergence of sensorimotor coordination for ESCHeR, a 4DOF redundant foveated robot-head, by interaction with its environment. A feedback-error-learning(FEL...
Luc Berthouze, Yasuo Kuniyoshi
TSMC
1998
88views more  TSMC 1998»
15 years 5 months ago
Intelligent compliant motion control
—The role of a compliant motion scheme is to control a robot manipulator in contact with its environment. By accommodating with the interaction force, the manipulator can be used...
Omar M. Al-Jarrah, Yuan F. Zheng
CVPR
2011
IEEE
15 years 2 months ago
Shape Estimation in Natural Illumination
The traditional shape-from-shading problem, with a single light source and Lambertian reflectance, is challenging since the constraints implied by the illumination are not suffi...
Micah Johnson, Edward Adelson