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AAAI
2008
15 years 8 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
EDBT
2010
ACM
184views Database» more  EDBT 2010»
15 years 8 months ago
PARINDA: an interactive physical designer for PostgreSQL
One of the most challenging tasks for the database administrator is to physically design the database to attain optimal performance for a given workload. Physical design is hard b...
Cristina Maier, Debabrata Dash, Ioannis Alagiannis...
CP
2008
Springer
15 years 8 months ago
Probabilistically Estimating Backbones and Variable Bias: Experimental Overview
Backbone variables have the same assignment in all solutions to a given constraint satisfaction problem; more generally, bias represents the proportion of solutions that assign a v...
Eric I. Hsu, Christian J. Muise, J. Christopher Be...
LREC
2008
163views Education» more  LREC 2008»
15 years 7 months ago
Unsupervised Acquisition of Verb Subcategorization Frames from Shallow-Parsed Corpora
In this paper, we reported experiments of unsupervised automatic acquisition of Italian and English verb subcategorization frames (SCFs) from general and domain corpora. The propo...
Alessandro Lenci, Barbara McGillivray, Simonetta M...
IJCAI
2007
15 years 7 months ago
Domain Independent Approaches for Finding Diverse Plans
In many planning situations, a planner is required to return a diverse set of plans satisfying the same goals which will be used by the external systems collectively. We take a do...
Biplav Srivastava, Tuan A. Nguyen, Alfonso Gerevin...