We describe how aircraft are designed in a large organization. We discuss the different phases of design and interaction with the customer. We then describe the models used by each...
The MPEG-4 Face and Body Animation (FBA) specifications aims at standardizing an interchange format for specifying virtual face and body modeling and related animation parameters....
This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
In the line of some earlier work done on belief dynamics, we an abstract model of belief propagation on a graph based on the methodology of the revision theory of truth. A modal la...
Abstract— We describe how a graph grammar program for robotic self-assembly, together with measurements of kinetic rate data yield a Markov Process model of the dynamics of progr...