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ICIP
2007
IEEE
16 years 22 days ago
Classification by Cheeger Constant Regularization
This paper develops a classification algorithm in the framework of spectral graph theory where the underlying manifold of a high dimensional data set is described by a graph. The...
Hsun-Hsien Chang, José M. F. Moura
DIGRA
2005
Springer
15 years 12 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
ICASSP
2010
IEEE
15 years 5 months ago
Unidirectional graph-based wavelet transforms for efficient data gathering in sensor networks
We design lifting-based wavelet transforms for any arbitrary communication graph in a wireless sensor network (WSN). Since transmitting raw data bits along the routing trees in WS...
Sunil K. Narang, Godwin Shen, Antonio Ortega
ICASSP
2011
IEEE
14 years 10 months ago
Multi-graph regularization for efficient delivery of user generated content in online social networks
We present a methodology for enhancing the delivery of usergenerated content in online social networks. To this end, we first regularize the social graph via node capacity and li...
Jacob Chakareski
GG
2008
Springer
15 years 7 months ago
A Decentralized Implementation of Mobile Ambients
We present a graphical implementation for finite processes of the mobile ambients calculus. Our encoding uses unstructured (i.e., non hierarchical) graphs and it is sound and comp...
Fabio Gadducci, Giacoma Valentina Monreale