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» Consistency of the FastSLAM Algorithm
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169
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CW
2005
IEEE
16 years 14 days ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
ICPP
2005
IEEE
16 years 14 days ago
Performance Evaluation of View-Oriented Parallel Programming
This paper evaluates the performance of a novel View-Oriented Parallel Programming style for parallel programming on cluster computers. View-Oriented Parallel Programming is based...
Zhiyi Huang, Martin K. Purvis, Paul Werstein
185
Voted
WETICE
2005
IEEE
16 years 13 days ago
GRACE: Enabling collaborations in wide-area distributed systems
The globalization of businesses and the cooperation between organizations have brought on an ever increased need for providing support for distributed collaborations. In this pape...
Anne-Marie Bosneag, Monica Brockmeyer
268
Voted
DILS
2005
Springer
16 years 12 days ago
Setup and Annotation of Metabolomic Experiments by Integrating Biological and Mass Spectrometric Metadata
Unbiased metabolomic surveys are used for physiological, clinical and genomic studies to infer genotype-phenotype relationships. Long term reusability of metabolomic data needs bot...
Oliver Fiehn, Gert Wohlgemuth, Martin Scholz
163
Voted
ISMIR
2005
Springer
185views Music» more  ISMIR 2005»
16 years 11 days ago
A Benchmark Dataset for Audio Classification and Clustering
We present a freely available benchmark dataset for audio classification and clustering. This dataset consists of 10 seconds samples of 1886 songs obtained from the Garageband si...
Helge Homburg, Ingo Mierswa, Bülent Möll...