This paper proposes a hardware architecture of a video noise estimation algorithm capable of real-time processing. The objectives consist of adapting a computationally demanding n...
This paper proposes a new method for the selection of sets of omnidirectional views, which contribute together to the efficient representation of a 3D scene. When the 3D surface i...
In this paper, we present an object contour tracking approach using graph cuts based active contours (GCBAC). Our proposed algorithm does not need any a priori global shape model,...
In standard predictive video coders, intra-mode coding of macroblocks (MBs) provides packet loss resilience, at the cost of reduced compression efficiency. Conventional mode selec...
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core re...
Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dines...