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» Considering an Organization's Memory
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ISCAS
2006
IEEE
142views Hardware» more  ISCAS 2006»
16 years 19 days ago
An efficient texture cache for programmable vertex shaders
Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Seunghyun Cho, Chang-Hyo Yu, Lee-Sup Kim
CCGRID
2005
IEEE
16 years 7 days ago
Secret sequence comparison on public grid computing resources
Once a new gene has been sequenced, it must be verified whether or not it is similar to previously sequenced genes. In many cases, the organization that sequenced a potentially n...
Ken-ichi Kurata, Hiroshi Nakamura, Vincent Breton
CODES
2005
IEEE
16 years 7 days ago
Rappit: framework for synthesis of host-assisted scripting engines for adaptive embedded systems
Scripting is a powerful, high-level, cross-platform, dynamic, easy way of composing software modules as black boxes. Unfortunately, the high runtime overhead has prevented scripti...
Jiwon Hahn, Qiang Xie, Pai H. Chou
DATE
2005
IEEE
180views Hardware» more  DATE 2005»
16 years 7 days ago
A Coprocessor for Accelerating Visual Information Processing
Visual information processing will play an increasingly important role in future electronics systems. In many applications, e.g. video surveillance cameras, data throughput of mic...
Walter Stechele, L. Alvado Cárcel, Stephan ...
ICRA
2005
IEEE
169views Robotics» more  ICRA 2005»
16 years 7 days ago
Indoor Navigation of a Wheeled Mobile Robot along Visual Routes
— When navigating in an unknown environment for the first time, a natural behavior consists in memorizing some key views along the performed path, in order to use these referenc...
Guillaume Le Blanc, Youcef Mezouar, Philippe Marti...