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CW
2004
IEEE
15 years 9 months ago
Modeling of Bodies and Clothes for Virtual Environments
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Nadia Magnenat-Thalmann, Frederic Cordier, Hyewon ...
ICSM
2003
IEEE
15 years 11 months ago
Library Miniaturization Using Static and Dynamic Information
Moving to smaller libraries can be considered as a relevant task when porting software systems to limited-resource devices (e.g., hand-helds). Library miniaturization will be part...
Giuliano Antoniol, Massimiliano Di Penta
ICML
2009
IEEE
16 years 6 months ago
Near-Bayesian exploration in polynomial time
We consider the exploration/exploitation problem in reinforcement learning (RL). The Bayesian approach to model-based RL offers an elegant solution to this problem, by considering...
J. Zico Kolter, Andrew Y. Ng
ATAL
2008
Springer
15 years 8 months ago
Coalitional skill games
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Yoram Bachrach, Jeffrey S. Rosenschein
ATAL
2010
Springer
15 years 7 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat