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» Considerations for the design of exergames
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SAGT
2009
Springer
192views Game Theory» more  SAGT 2009»
16 years 1 months ago
Better with Byzantine: Manipulation-Optimal Mechanisms
Abstract. A mechanism is manipulable if it is in some agents’ best interest to misrepresent their private information. The revelation principle establishes that, roughly, anythin...
Abraham Othman, Tuomas Sandholm
ACMSE
2009
ACM
16 years 1 months ago
The effects of network delay on task performance in a visual-haptic collaborative environment
Computer networks have grown considerably over the past decade. Faster and cheaper Internet connections have brought millions of PCs into a domain where rich content and fast down...
Benjamin M. Lambeth, James LaPlant, Elena Clapan, ...
SIGCOMM
2009
ACM
16 years 1 months ago
Rapid service creation using the JUNOS SDK
The creation of services on IP networks is a lengthy process. The development time is further increased if this involves the equipment manufacturer adding third-party technology i...
James Kelly, Wladimir Araujo, Kallol Banerjee
WOWMOM
2009
ACM
124views Multimedia» more  WOWMOM 2009»
16 years 1 months ago
VAPS: Positioning with spatial constraints
The proliferation of mobile computing devices and local wireless networks has promoted a growing interest in location-aware systems. The problem with existing positioning techniqu...
Yesid Jarma, Golnaz Karbaschi, Marcelo Dias de Amo...
CDC
2008
IEEE
126views Control Systems» more  CDC 2008»
16 years 29 days ago
Open and emerging control problems in tokamak plasma control
— The tokamak concept for magnetic confinement of fusion plasmas is now quite mature scientifically. This maturity is evidenced by the ongoing worldwide effort to design and cons...
M. L. Walker, Eugenio Schuster, Didier Mazon, Didi...