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» Considerations for the design of exergames
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ICPR
2004
IEEE
16 years 7 months ago
Elastic Face, An Anatomy-Based Biometrics Beyond Visible Cue
This paper describes a face recognition method that is designed based on the consideration of anatomical and biomechanical characteristics of facial tissues. Elastic strain patter...
Dmitry B. Goldgof, Leonid V. Tsap, Sangeeta J. Kun...
CHI
2009
ACM
16 years 7 months ago
Familial collaborations in a museum
Studies of interactive systems in museums have raised important design considerations, but so far have failed to address sufficiently the particularities of family interaction and...
Tom Hope, Yoshiyuki Nakamura, Toru Takahashi, Atsu...
CHI
2006
ACM
16 years 6 months ago
Exploring wearable ambient displays for social awareness
Mobile phones represent not only a means of communication, but an increasingly omnipresent computing platform, enabling diverse modes of communication including ambient displays t...
Amanda Williams, Shelly Farnham, Scott Counts
SIGMOD
2009
ACM
135views Database» more  SIGMOD 2009»
16 years 6 months ago
Interactive plan hints for query optimization
Commercial database systems expose query hints to fix poor plans produced by the query optimizer. However, current query hints are not flexible enough to deal with a variety of no...
Nicolas Bruno, Surajit Chaudhuri, Ravishankar Rama...
ICFP
2007
ACM
16 years 6 months ago
Lazy call-by-value evaluation
Designing debugging tools for lazy functional programming languages is a complex task which is often solved by expensive tracing of lazy computations. We present a new approach in...
Bernd Braßel, Frank Huch, Germán Vida...