We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Abstract—The capacity of multiuser networks has been a longstanding problem in information theory. Recently, Avestimehr et al. have proposed a deterministic network model to appr...
MinJi Kim, Elona Erez, Edmund M. Yeh, Muriel M&eac...
High demands in data delivery latency and communication reliability encourage the use of fault-toleranceenhanced all-optical WDM networks. Low latency is satisfied by setting up a ...
— When a network of robots or static sensors is emplaced in an environment, the spatial relationships between the sensing units must be inferred or computed for most key applicat...
Differentiating anomalous network activity from normal network traffic is difficult and tedious. A human analyst must search through vast amounts of data to find anomalous sequenc...