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CORR
2008
Springer
148views Education» more  CORR 2008»
15 years 6 months ago
Conversion/Preference Games
We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. ...
Stéphane Le Roux, Pierre Lescanne, Ren&eacu...
CORR
2007
Springer
104views Education» more  CORR 2007»
15 years 6 months ago
Double Clustering and Graph Navigability
Graphs are called navigable if one can find short paths through them using only local knowledge. It has been shown that for a graph to be navigable, its construction needs to mee...
Oskar Sandberg
JNW
2008
103views more  JNW 2008»
15 years 6 months ago
Mobility Metrics Evaluation for Self-Adaptive Protocols
Cross-layer mechanism, for which a protocol locating at a given layer uses information issued from other layers, may enhance the mobile networks performance. Some of those mechanis...
Cholatip Yawut, Béatrice Paillassa, Riadh D...
IM
2007
15 years 6 months ago
Growing Protean Graphs
Abstract. The web may be viewed as a graph each of whose vertices corresponds to a static HTML web page, and each of whose edges corresponds to a hyperlink from one web page to ano...
Pawel Pralat, Nicholas C. Wormald
TSMC
2008
187views more  TSMC 2008»
15 years 6 months ago
A Position-Based Clustering Technique for Ad Hoc Intervehicle Communication
Abstract--Intervehicle communication is a key technique of intelligent transport systems. Recently, ad hoc networking in the vehicular environment was investigated intensively. Thi...
Zhigang Wang, Lichuan Liu, MengChu Zhou, N. Ansari