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ICRA
2007
IEEE
99views Robotics» more  ICRA 2007»
16 years 29 days ago
A Practical Implementation of Random Peer-to-Peer Communication for a Multiple-Robot System
— In this paper, we present a physical implementation of Random Peer-to-Peer (RP2P) communication for use in a multiple-robot system and analyze its performance. Traditionally, m...
Chris A. C. Parker, Hong Zhang
ACMACE
2005
ACM
16 years 7 days ago
Gaming on the edge: using seams in ubicomp games
Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. T...
Matthew Chalmers, Marek Bell, Barry Brown, Malcolm...
SG
2004
Springer
16 years 13 hour ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
IPPS
2010
IEEE
15 years 4 months ago
A general algorithm for detecting faults under the comparison diagnosis model
We develop a widely applicable algorithm to solve the fault diagnosis problem in certain distributed-memory multiprocessor systems in which there are a limited number of faulty pr...
Iain A. Stewart
MOBISYS
2007
ACM
16 years 6 months ago
COMBINE: leveraging the power of wireless peers through collaborative downloading
Mobile devices are increasingly equipped with multiple network interfaces: Wireless Local Area Network (WLAN) interfaces for local connectivity and Wireless Wide Area Network (WWA...
Ganesh Ananthanarayanan, Venkata N. Padmanabhan, L...