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IPPS
2003
IEEE
15 years 11 months ago
A GRASP-Based Algorithm for Solving DVE Partitioning Problem
Graphic cards performance increase and fast Internet connections are popularising Networked Virtual Environments. This immature paradigm of real-time applications has still to sol...
Pedro Morillo, Marcos Fernández
IDMS
2001
Springer
195views Multimedia» more  IDMS 2001»
15 years 10 months ago
Design and Application of TOAST: An Adaptive Distributed Multimedia Middleware Platform
The rise of mobile computing and wireless network technology means that, increasingly, applications must adapt to their environment, in particular network connectivity and resource...
Tom Fitzpatrick, Julian R. Gallop, Gordon S. Blair...
ICANN
2010
Springer
15 years 4 months ago
Learning in a Unitary Coherent Hippocampus
Abstract. A previous paper [2] presented a model (UCPF-HC) of the hippocampus as a unitary coherent particle filter, which combines the classical hippocampal roles of associative m...
Charles W. Fox, Tony J. Prescott
TDSC
2010
168views more  TDSC 2010»
15 years 1 months ago
An Advanced Hybrid Peer-to-Peer Botnet
A "botnet" consists of a network of compromised computers controlled by an attacker ("botmaster"). Recently botnets have become the root cause of many Internet ...
Ping Wang, Sherri Sparks, Cliff Changchun Zou
ESORICS
2007
Springer
16 years 17 days ago
Maintaining High Performance Communication Under Least Privilege Using Dynamic Perimeter Control
Abstract. From a security standpoint, it is preferable to implement least privilege network security policies in which only the bare minimum of TCP/UDP ports on internal hosts are ...
Paul Z. Kolano