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» Congestion Control in Computer Networks: Issues and Trends
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GLOBECOM
2009
IEEE
16 years 26 days ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
ICMCS
2005
IEEE
112views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Rate-Distortion Optimized Packet Scheduling Over Bottleneck Links
The loss and delay experienced by packets travelling along an Internet network path are mainly governed by the characteristics of a bottleneck link, such as available data rate an...
Jacob Chakareski, Pascal Frossard
ICEBE
2007
IEEE
158views Business» more  ICEBE 2007»
16 years 13 days ago
The Design of A Rule-based and Event-driven Trust Management Framework
In both E-Commerce (EC) and Service-Oriented Computing (SOC) environments, sellers or service providers interact with customers or service clients for services or transactions. Fr...
Yan Wang 0002, Duncan S. Wong, Kwei-Jay Lin, Vijay...
BMCBI
2006
144views more  BMCBI 2006»
15 years 6 months ago
Development and implementation of an algorithm for detection of protein complexes in large interaction networks
Background: After complete sequencing of a number of genomes the focus has now turned to proteomics. Advanced proteomics technologies such as two-hybrid assay, mass spectrometry e...
Md. Altaf-Ul-Amin, Yoko Shinbo, Kenji Mihara, Ken ...
TRIDENTCOM
2005
IEEE
15 years 11 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...