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JSAC
2008
73views more  JSAC 2008»
15 years 6 months ago
Quasi-Dynamic Network Design Considering Different Service Holding Times
Abstract-- We propose a quasi-dynamic network design algorithm considering traffic growth in multi-layered photonic networks that consist of electrical paths and optical paths. The...
Koichi Kanie, Hiroshi Hasegawa, Ken-ichi Sato
HOTOS
1999
IEEE
15 years 10 months ago
Xenoservers: Accountable Execution of Untrusted Programs
Many networked applications could benefit from executing closer to the data or services with which they interact. By doing this they may be able to circumvent long communication l...
Dickon Reed, Ian Pratt, Paul Menage, Stephen Early...
PE
2000
Springer
175views Optimization» more  PE 2000»
15 years 6 months ago
Credit-based source-adaptive multilayered video multicast
Spatial and temporal variations in network bandwidth constraints constitute serious challenges to the multicast distribution of real-time video content. This paper presents a vide...
Célio Albuquerque, Brett J. Vickers, Tatsuy...
ACMACE
2005
ACM
15 years 12 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
ICIS
2003
15 years 7 months ago
Effects of Multimedia on Mobile Consumer Behavior: An Empirical Study of Location-Aware Advertising
Location-aware advertising is widely touted as the “killer-app” for mobile commerce to flourish. With the imminent rollout of third-generation mobile networks, advances in mul...
Lih-Bin Oh, Heng Xu