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ICECCS
2010
IEEE
188views Hardware» more  ICECCS 2010»
15 years 7 months ago
A Transactional Architecture for Simulation
Abstract—We are developing a concurrent, agent-based approach to complex systems simulation as part of the CoSMoS project. In such simulations an agent’s behaviour can typicall...
Tim Hoverd, Adam T. Sampson
CONCURRENCY
2010
127views more  CONCURRENCY 2010»
15 years 6 months ago
Formation of virtual organizations in grids: a game-theoretic approach
Applications require the composition of resources to execute in a grid computing environment. The Grid Service Providers (GSPs), the owners of the computational resources, must for...
Thomas E. Carroll, Daniel Grosu
SASO
2008
IEEE
16 years 1 months ago
MyP2PWorld: Highly Reproducible Application-Level Emulation of P2P Systems
In this paper, we describe an application-level emulator for P2P systems with a special focus on high reproducibility. We achieve reproduciblity by taking control over the schedul...
Roberto Roverso, Mohammed Al-Aggan, Amgad Naiem, A...
ACSD
2003
IEEE
125views Hardware» more  ACSD 2003»
16 years 2 days ago
Modelling a Secure, Mobile, and Transactional System with CO-OPN
Modelling complex concurrent systems is often difficult and error-prone, in particular when new concepts coming from advanced practical applications are considered. These new appl...
Didier Buchs, Stanislav Chachkov, David Hurzeler
CONCURRENCY
2008
82views more  CONCURRENCY 2008»
15 years 5 months ago
Segregation and scheduling for P2P applications with the interceptor middleware system
Very large size Peer-to-Peer systems are often required to implement efficient and scalable services, but usually they can be built only by assembling resources contributed by man...
Cosimo Anglano