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» Concurrency, Time, and Constraints
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SIAMSC
2010
120views more  SIAMSC 2010»
15 years 5 months ago
Weighted Matrix Ordering and Parallel Banded Preconditioners for Iterative Linear System Solvers
The emergence of multicore architectures and highly scalable platforms motivates the development of novel algorithms and techniques that emphasize concurrency and are tolerant of ...
Murat Manguoglu, Mehmet Koyutürk, Ahmed H. Sa...
TC
2010
15 years 5 months ago
Architecture Exploration of High-Performance PCs with a Solid-State Disk
—As the cost per bit of NAND flash memory devices rapidly decreases, NAND-flash-based Solid-State Disks (SSDs) are replacing Hard Disk Drives (HDDs) used in a wide spectrum of co...
Dong Kim, Kwanhu Bang, Seung-Hwan Ha, Sungroh Yoon...
ICSE
2010
IEEE-ACM
15 years 4 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
ICTAC
2010
Springer
15 years 4 months ago
Mechanized Verification with Sharing
We consider software verification of imperative programs by theorem proving in higher-order separation logic. Of particular interest are the difficulties of encoding and reasoning ...
J. Gregory Malecha, Greg Morrisett
MICRO
2010
IEEE
210views Hardware» more  MICRO 2010»
15 years 4 months ago
Thread Cluster Memory Scheduling: Exploiting Differences in Memory Access Behavior
In a modern chip-multiprocessor system, memory is a shared resource among multiple concurrently executing threads. The memory scheduling algorithm should resolve memory contention...
Yoongu Kim, Michael Papamichael, Onur Mutlu, Mor H...