Sciweavers

1757 search results - page 83 / 352
» Concepts From Time Series
Sort
View
AIIDE
2006
15 years 7 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
BMCBI
2007
173views more  BMCBI 2007»
15 years 6 months ago
Predicting state transitions in the transcriptome and metabolome using a linear dynamical system model
Background: Modelling of time series data should not be an approximation of input data profiles, but rather be able to detect and evaluate dynamical changes in the time series dat...
Ryoko Morioka, Shigehiko Kanaya, Masami Y. Hirai, ...
SIGMETRICS
1998
ACM
127views Hardware» more  SIGMETRICS 1998»
15 years 6 months ago
On Calibrating Measurements of Packet Transit Times
We discuss the problem of detecting errors in measurements of the total delay experienced by packets transmitted through a wide-area network. We assume that we have measurements o...
Vern Paxson
ICSE
2009
IEEE-ACM
16 years 1 months ago
Improving quality, one process change at a time
We report on one organization's experience making process changes in a suite of projects. The changes were motivated by clients’ requests for better time estimates, better ...
Caryna Pinheiro, Frank Maurer, Jonathan Sillito
VLDB
2007
ACM
197views Database» more  VLDB 2007»
16 years 6 months ago
Indexable PLA for Efficient Similarity Search
Similarity-based search over time-series databases has been a hot research topic for a long history, which is widely used in many applications, including multimedia retrieval, dat...
Qiuxia Chen, Lei Chen 0002, Xiang Lian, Yunhao Liu...