Designing realistic multi-agent systems is a complex process, which involves specifying not only the functionality of individual agents, but also the authority relationships and l...
Anthony Karageorgos, Simon G. Thompson, Nikolay Me...
Advances in the creation of computational materials are transforming our thinking about relations between the physical and digital. In this paper we characterize this transformati...
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Near-future linac projects put yet unreached requirements on the LLRF control hardware in both performance and manageability. Meeting their field stability targets requires a clea...
Aspect oriented programming (AOP), when used well, has many advantages. Aspects are however, programming-time constructs, i.e., they relate to source code. Previously, we develope...
John A. Stankovic, Prashant Nagaraddi, Zhendong Yu...