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CHI
1999
ACM
15 years 10 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
CVHI
2007
15 years 8 months ago
Designing Tangible Table-top Interfaces for Patients in Rehabilitation
: We investigated the potentials and acceptance of tangible tabletop (TT) interfaces in functional and neural rehabilitation. Our goal was to analyse whether TT systems are adequat...
Michael Leitner, Martin Tomitsch, Thomas Költ...
WAE
2001
236views Algorithms» more  WAE 2001»
15 years 7 months ago
Experiences with the Design and Implementation of Space-Efficient Deques
Abstract. A new realization of a space-efficient deque is presented. The data structure is constructed from three singly resizable arrays, each of which is a blockwiseallocated pil...
Jyrki Katajainen, Bjarke Buur Mortensen
JCP
2008
216views more  JCP 2008»
15 years 6 months ago
Design Overview Of Processor Based Implantable Pacemaker
Implantable pacemaker is a battery operated real time embedded system, which includes software/hardware codesign strategy. As it is placed within the heart by surgery, battery life...
Santosh D. Chede, Kishore D. Kulat
KES
2008
Springer
15 years 6 months ago
Ontology-Based Design Pattern Recognition
This paper presents ontology-based architecture for pattern recognition in the context of static source code analysis. The proposed system has three subsystems: parser, OWL ontolog...
Damir Kirasic, Danko Basch