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» Concast: Design and Implementation of a New Network Service
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ADHOC
2008
135views more  ADHOC 2008»
15 years 6 months ago
Rapid design and evaluation framework for wireless sensor networks
The diversity of applications and typically scarce node resources set very tight constraints to Wireless Sensor Networks (WSN). It is not possible to fulfill all requirements with...
Mauri Kuorilehto, Marko Hännikäinen, Tim...
ICANN
2010
Springer
15 years 7 months ago
Designing Simple Nonlinear Filters Using Hysteresis of Single Recurrent Neurons for Acoustic Signal Recognition in Robots
Abstract. In this article we exploit the discrete-time dynamics of a single neuron with self-connection to systematically design simple signal filters. Due to hysteresis effects an...
Poramate Manoonpong, Frank Pasemann, Christoph Kol...
FUNGAMES
2010
15 years 4 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
FAC
2010
140views more  FAC 2010»
15 years 3 months ago
From a domain analysis to the specification and detection of code and design smells
Code and design smells are recurring design problems in software systems that must be identified to avoid their possible negative consequences on development and maintenance. Conse...
Naouel Moha, Yann-Gaël Guéhéneu...
SECPERU
2006
IEEE
16 years 10 days ago
Detecting Critical Nodes for MANET Intrusion Detection Systems
Ad hoc routing protocols have been designed to efficiently reroute traffic when confronted with network congestion, faulty nodes, and dynamically changing topologies. The common d...
A. Karygiannis, E. Antonakakis, A. Apostolopoulos