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CHI
2009
ACM
16 years 7 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...
CHI
2009
ACM
16 years 7 months ago
DynaSpot: speed-dependent area cursor
We present DynaSpot, a new technique for acquiring targets based on the area cursor. DynaSpot couples the cursor's activation area with its speed, behaving like a point curso...
Olivier Chapuis, Jean-Baptiste Labrune, Emmanuel P...
CHI
2009
ACM
16 years 7 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2009
ACM
16 years 7 months ago
Rake cursor: improving pointing performance with concurrent input channels
We investigate the use of two concurrent input channels to perform a pointing task. The first channel is the traditional mouse input device whereas the second one is the gaze posi...
Renaud Blanch, Michael Ortega
CHI
2009
ACM
16 years 7 months ago
Understanding how and why open source contributors use diagrams in the development of Ubuntu
Some of the most interesting differences between Open Source Software (OSS) development and commercial colocated software development lie in the communication and collaboration pr...
Koji Yatani, Eunyoung Chung, Carlos Jensen, Khai N...