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ACMACE
2005
ACM
16 years 11 days ago
Playmakers in multiplayer game communities: their importance and motivations for participation
In many game-like open-ended multiplayer communities, the success of the game, and well-being of the community, depends on the efforts of certain individuals who arrange resources...
Antti Salovaara, Mikael Johnson, Kalle Toiskallio,...
SAC
2010
ACM
16 years 3 days ago
Chemical-inspired self-composition of competing services
This paper aims at pushing the clear relationship between software service composition and chemical dynamics a step forward. We developed a coordination model where services and c...
Mirko Viroli, Matteo Casadei
IPPS
2002
IEEE
15 years 11 months ago
Characterizing NAS Benchmark Performance on Shared Heterogeneous Networks
The goal of this research is to develop performance profiles of parallel and distributed applications in order to predict their execution time under different network conditions....
Jaspal Subhlok, Shreenivasa Venkataramaiah, Amitoj...
CVPR
2010
IEEE
15 years 11 months ago
An Online Approach: Learning-Semantic-Scene-by-Tracking and Tracking-by-Learning-Semantic-Scene
Learning the knowledge of scene structure and tracking a large number of targets are both active topics of computer vision in recent years, which plays a crucial role in surveilla...
Xuan Song, Xiaowei Shao, Huijing Zhao, Jinshi Cui,...
EMMCVPR
2001
Springer
15 years 11 months ago
3D Flux Maximizing Flows
A number of geometric active contour and surface models have been proposed for shape segmentation in the literature. The essential idea is to evolve a curve (in 2D) or a surface (i...
Kaleem Siddiqi, Alexander Vasilevskiy