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FPL
2006
Springer
124views Hardware» more  FPL 2006»
15 years 10 months ago
A Dynamically Reconfigurable Queue Scheduler
In this paper we present the design and implementation of a dynamically reconfigurable system for packet queue scheduling. Two widely accepted queue schedulers have been implement...
Christoforos Kachris, Stamatis Vassiliadis
ECSCW
2003
15 years 8 months ago
Reconsidering Common Ground: Examining Clark's Contribution Theory in the OR
The constructs of "common ground" and "grounding" are frequently invoked in the CSCW literature as a mechanism by which participants engaged in joint activity c...
Timothy Koschmann, Curtis LeBaron
VMV
2001
178views Visualization» more  VMV 2001»
15 years 8 months ago
Consistent Visual Information Processing Applied to Object Recognition Landmark Definition and Real-Time Tracking
The handling of situations where multiple visual information occurs requires the fusion of visual information. This is a very common task found in the processing of multisource / ...
Axel Pinz
ATAL
2009
Springer
15 years 8 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
CORR
2008
Springer
90views Education» more  CORR 2008»
15 years 6 months ago
A Queueing System for Modeling a File Sharing Principle
We investigate in this paper the performance of a file sharing principle similar to the one implemented by eMule. For this purpose, we consider a system composed of N peers becomi...
Florian Simatos, Philippe Robert, Fabrice Guillemi...